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Every campaign has its sidequests

Here are some of the stray concepts born from those scattered paths.

BG3 Lore Items
Trading System

* site only available in english

A fan-made new trading feature for the game "Bauldur's Gate 3".​

The concept boosts the importance of lore items beyond information, without the risk of imposing it as meta. Possible appeal to a wider player type without letting the regular interested type down.

2025

Game Fan Feature, Document

Darkest Runeterra

2022

Game Fan Feature, Document

A fan-made new feature for the game "Legends of Runeterra", based on another game's main feature: "Darkest Dungeon" 's insanity system.

This concept embodies the eldritch themed tension in a character going insane into the Runeterra universe, mainly using fear and incomprehension through characters and elements that fit.

Fate/RPG

2018~2021

RPG System, Fan-Made, Site

* site only available in portuguese (br)

A fan-made application of a Role Playing Tabletop Game in the context and rules of the universe of the "Fate/" anime series.

Focusing on the War for the Holy Grail environment and types of characters from the main titles, with custom features and additional elements for the convenience of players that don't follow or know of the actual anime and its universe.

The fabrication
of modern society

2024

Book-adventure,
Proof of concept

A choose-your-own-adventure concept of the bitter interpretation of 60's-70's technologic developments. Based on Guy Debord's "La société du spectacle", Leo Charney's and Vanessa R. Schwartz's "Cinema and the Invention of Modern Life" and Walter Benjamin's "On some Motifs in Baudelaire". It tells the story of a Charles Baudelaire adaptation, facing the new society with an old fashioned stubbornness, attracted by a conspiracy theory about mass brainwash.

* text only available in portuguese (br)

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